The Kingdom Between the Walls is a realm without a ruler.
Harold is dead... long live the King.
The People of the Kingdom of the Scots must now choose a course for themselves - they must chart a course through unexplored waters as the ancient threats that dot the landscape stir and wake from their ancient slumber.
This is a game of politics, intrigue, occult exploration and primal violence. It has a less territorial approach than a conventional Forsaken game, with an emphasis on territorial struggles within the boundaries of politics and on pack struggles within a more formal environment.
For a (mostly) complete setting document, please see: